The 'Options.txt' Cheats
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The Options.txt cheats are small text snippets placed in a text file in RCT3 in order to change the way the game works.
Contents |
Where to find it?
Edit
In XP your options.txt file is found in;
C:\Documents and Settings\[your username]\Application Data\Atari\RCT3\Options.txt
In Vista its a little more complex
Make sure you have hidden files and folders visible then go to
C:\Users\[your username]AppData\Roaming\Atari\RCT3
Tools
Edit
JohncJ has created a handy tool for editing the options.txt file which can be found at his site (below)
http://rct3oe.totalh.com
Added by SpacemtnmanThe RCT3 options editor was written by John Jarman in C++, using WinAPI for the GUI. It is free for anyone to use, reproduce or redistribute - provided that the redistribution is also free and that the original creator is credited. Source Code is available on request.
What each Checkbox Does
Edit
| Option | What It Does |
|---|---|
| Allow attractions to intersect scenery | Allows a rollercoaster (or other ride) to go through scenery - not the other way round! |
| Allow attractions and scenery to intersect terrain | Allows rollercoasters and other rides, as well as scenery, to go through the ground |
| Allow track to intersect itself | Lets a track go through itself. Sometimes might let one tracked ride intersect a different one. |
| Guests have no cameras | Does exactly what is says on the tin. |
| Advanced Physics | No-one actually knows what this one does- if you think you've found out, e-mail me! (email address in readme) |
| Guests have no cameras | Self explanatory |
| Guests ride unrated rides | Guests ride rides that haven't been tested |
| Guests ignore nausea rating | Guests will ride rides with ANY nausea rating at all- from 1.2 to 1200000! |
| Guests ignore ride price | Guests will pay any price for any ride without complaining |
| Guests ignore ride intensity | Guests will ride rides with ANY intensity rating at all- from 1.2 to 1200000! |
| Guests have fixed health | Guests' health will not be affected by rides, surroundings etc. |
| Skip start banner sequence | Skips the series of banners that appear when you start the game (Atari, Frontier etc.) |
| Disable Weather | Every scenario has sandbox style weather |
| Allow testing of all tracked rides | Allows testing in all conditions. You may not notice much difference. |
| Track Edit Backwards Like RCT2 | Uncertain. It might be that when you start editing track, the select starts facing backwards |
| Rides Have High Reliablity | This one gives rides high reliability, but when they do break down, you have to manually call mechanics from the control panel, the rides will no longer automatically call mechanics. |
| Disable Automatic Peep Injection | Stops peeps being generated - similar to the Ghost Town cheat. |
| Debug Aids | Activates debugging aids in the game. |
==
Most Widely Used Cheats
Edit
| AttractionSceneryAllowTerrainIntersect | Allows Scenery To Intserect with terrain | |
|
AttractionSceneryAllowSceneryIntersect |
| |
| TrackAllowSameTrackIntersect |
|
These cheats are activated when either a 1 (ON) OR 0 (OFF) is added with a space between the cheat and the parameter For example
"TrackAllowSameTrackIntersect 1"
Original List
Edit
These cheats are enabled in the file by setting their Parameters 0 or 1 unless otherwise specified.
Parameters are separated by spaces, like so:
"Swaying3dTrees 0"
- Brightness [0.0 to 1.0]
- MultiSample [0 for none, 1..N otherwise]
- AdvancedPhysics
- PathEditorCameraFollow
- PathEditorGUIMode
- TrackEditBackwardsLikeRCT2
- Firsttime
- SkipCacheWarming [<float> in seconds]
- TrackEditorMovesCamera
- ShowTrackSectionSymbolNames
- AllowTestAllTrackedRides
- PauseOnLoseFocus
- TrackAllowSameTrackIntersect
- AttractionSceneryAllowSceneryIntersect
- AttractionSceneryAllowTerrainIntersect
- DynamicBatchTriCutoff
- StaticBatchTriCutoff [<tricount>]
- DetailMapTerrain
- AutoScrollAtEdge
- LevelTerrainUnderTracks
- SmoothDuringAutoLevel
- AutoLevelTerrain
- Swaying3dTrees
- HighQualityTrees
- ImportMyMusic
- RidesDontBreakDown
- GuestsHaveNoCamcorders
- GuestsHaveNoCameras
- GuestsRideUnratedRides
- GuestsRevisitRides
- GuestsIgnoreRideCost
- GuestsIgnoreNausea
- GuestsIgnoreRideIntensity
- GuestsHaveFixedHealth
- GeometryImposterTolerance
- SceneryVisibilityAlpha
- Bloom
- ModulateX2
- Shadows
- CameraUserControlMode [<0, 1, 2, 3?>]
- CameraIsometricContols
- CameraIsometricView
- CameraFocusIsMiddleScreen
- DistantMountains
- ReflectBackground
- MaxTerrainTypes
- DisableHorizonMapping
- DisableAutoAnimalInjection
- SkipBannerSequence
- SkipStartScreen
- RideLOD [LOD (?)]
- TrackLOD [LOD (?)]
- SupportLOD [LOD (?)]
- BuildingLOD [LOD (?)]
- FenceLOD [LOD (?)]
- MaxMusic [Maximum simultaneous music]
- MaxSounds [Maximum number of sounds]
- MusicVolume [Music volume (000-100)]
- GUIVolume [GUI volume (000-100)]
- GameVolume [Game volume (000-100)]
- TemperatureUnits [0 for Celcius, 1 for Fahrenheit]
- Units [0 for metric, 1 for imperial, 2 for SI]
- Currency [0-9 for £, $, €, ¥, Kr, NT$, AU$, NZ$, HK$ or SG$]
- ScreenGFDriver [0 for GF2, 1 for GF4]
- ScreenPixelFormat [0 for A8R8G8B8,1 for R5G6B5,2 for X8R8G8B8]
- Fullscreen
- Resolution [<x> <y>]
Soaked Addon Cheats
Edit
- [<keyId> <keySequence>] Keys
- [language?] Language
- ["Title of background music file"?] BackgroundMusic
- ShowPersonStateToConsoleButton
- Bool_AutoDetectBatchCutoff
- WaterDroplets
- DebugAids
- EnablePointerLight
- ShowSkirtTrees
- MovieCaptureAVI
- TrackForceCanStart
- PoolEditorDrawGrid
- PoolPathEditorGuiMode
- PathEditorCameraFollow
- PathEditorGuiMode
- TakeVistaPointPhotos
- TakeCoasterPhotos
- TakeAllPhotos
- AggressiveZBias
- EnableIME
- LaserRayHit
- Refraction
- Bloom
- ModulateX2
- InvertRideCamYAxis
- BlendSceneryLODs
- CompressTextures
- CameraIgnoresScenery
- WaterFlowEnvMap
- Sky
- Clouds
- CorrectDayNightCycle
- GrowGrass
- ReflectParticles
- ReflectPeople
- ReflectScenery
- ReflectTerrain
- ReflectInMultipleSurfaces
- WaterBumpEnable ReflectEnable
- DisableWeather
- DisableAutoPersonInjection
- SkipBannerSequence
- TrackedRideUpdateFreq [+ve for fixed fps, -ve for capped fps (?)]
- GeometryImposterTolerance [<Tolerance>]
- GeometryImposterDistance [<Distance>]
- SceneryVisibilityAlpha [<Alpha>]
- SceneryLOD [<LOD> (?)]
- PathLOD [<LOD> (?)]
- VegetationLOD [<LOD> (?)]
- AnimalLOD [<LOD> (?)]
- GuestLOD [<LOD> <ViewDistance> (?)] (?)]
- GraphicsQuality [0-4 or 5 for Custom]
- AlphaRemap
- AutoLODDensityEnd
- Density AutoLODDensity
- ShadowsType
- ShadowsDetails
- Shadows
- CameraControls [0/1/2]